Obelisk by Jeremiah Kauffman
Fear is a great, turning obelisk of pain; drilling itself deeper into the mind. Clawing, leaving tissue scarred. Needless to say, fear is a regenerative which cannot be pierced with direct attacks; it must be approached from all sides. by Jeremiah Kauffman
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Sunday, October 18, 2015
MY HEART BURNS by Jeremiah Kauffman
Teardrop by Jeremiah Kauffman
My heart burns tonight. My heart burns every night. Too weak to face the day, it seeks shelter but does not find it. by Jeremiah Kauffman
jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
My heart burns tonight. My heart burns every night. Too weak to face the day, it seeks shelter but does not find it. by Jeremiah Kauffman
jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
Lightening by Jeremiah Kauffman
The Chalice by Jeremiah Kauffman
Lightening threads it's way through the maze of logic; It has feet made of children, has eyes made of gold. And an age of five million six hundred thousand ninety- eight two hundred seventy and four. by Jeremiah Kauffman jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
Lightening threads it's way through the maze of logic; It has feet made of children, has eyes made of gold. And an age of five million six hundred thousand ninety- eight two hundred seventy and four. by Jeremiah Kauffman jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
THE SUN by Jeremiah Kauffman
The Sun by Jeremiah Kauffman
The sun terrifies me. Our planet lies in the precarious space between Punishment and Neglect.
jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
The sun terrifies me. Our planet lies in the precarious space between Punishment and Neglect.
jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
ARCHWAY IN HELL by Jeremiah Kauffman
The Arch by Jeremiah Kauffman
In Hell, there exists a great place of wealth and erudition. It is a building constructed by the rich architectural firm of Jacques. It is here, at the entrance to a great antechamber, that one may stand directly before it, far enough back so thar he is in danger of falling in the nearby precipice, at which point, looking up and ahead, he is capable of viewing the most magnificent archway ever created. by Jeremiah Kauffman jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
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Friday, October 16, 2015
THERE ONCE WAS A MAN by Jeremiah Kauffman
Invisible by Jeremiah Kauffman
There once was a man who came from a place which wasn't a place at all; He said with a grin,"I simply walked in", and turned upside down with a crawl. by Jeremiah Kauffman
jeremiahkauffman.deviantart.com
There once was a man who came from a place which wasn't a place at all; He said with a grin,"I simply walked in", and turned upside down with a crawl. by Jeremiah Kauffman
jeremiahkauffman.deviantart.com
THE INSECT KING by Jeremiah Kauffman
Horns by Jeremiah Kauffman
This is the land of perversion, ruled by the Insect King, who flies the flag of black and white, creating color in the world where there is none. You are blind, blind to everything, but he makes the bug move in your bowels. by Jeremiah Kauffman jeremiahkauffman.deviantart.com
This is the land of perversion, ruled by the Insect King, who flies the flag of black and white, creating color in the world where there is none. You are blind, blind to everything, but he makes the bug move in your bowels. by Jeremiah Kauffman jeremiahkauffman.deviantart.com
A PLACE CALLED HERE by Jeremiah Kauffman
Heads by Jeremiah Kauffman
I once dreamt of a place called here, but only when it, the dream, came to cease, did I realize that in this dreamworld was the only place where I had ever been. by Jeremiah Kauffman
jeremiahkauffman.deviantart.com
I once dreamt of a place called here, but only when it, the dream, came to cease, did I realize that in this dreamworld was the only place where I had ever been. by Jeremiah Kauffman
jeremiahkauffman.deviantart.com
MY SPIDER by Jeremiah Kauffman
My spider is like my heart, this little piece of life that keeps me alive even though I don't really know how to speak it's language or understand it's thoughts. And together we will find freedom. by Jeremiah Kauffman jeremiahkauffman.deviantart.com
IN THE CITY by Jeremiah Kauffman
Neuromancer 4 by Jeremiah Kauffman
Everything in the city is alive at night. Machines hum, lights shine, cars grunt,radios mumble. The buildings, great beasts of modern construction,section off the landscape both horizontally and vertically. The elevator goes to 100, but it will never reach heaven, and the fallen sleep curled up in their own filth. by Jeremiah Kauffman jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com
Friday, October 9, 2015
IN THE CITY by Jeremiah Kauffman
Neuromancer-1 by Jeremiah Kauffman - - Everything in the city is alive at night. Machines hum, lights shine, cars grunt, Radios mumble. - The buildings, great beasts of modern construction, section off the landscape both horizontally and - vertically. - The elevator goes to 100, but it will never reach heaven, and the fallen sleep - between the cracks, curled up in their own filth by Jeremiah Kauffman
ABANDONWAREZ: THE PROS OUTWEIGH THE CONS by Jeremiah Kauffman
San Jacinto by Jeremiah Kauffman - - When a person creates something; whether that creation is a building, a novel, a poem, a song, or a film, that person is doing so for 2 reasons. First, that person is satisfying a personal desire to create. It is not possible to point out exactly what it is that drives creation, but if you ask someone who creates the answer you probably receive is that it is something like an itch that demands to be scratched. Ideas float through the head that must become reality and the seasoned creators know just how to turn these ideas into reality and which are actually worthy of the process. Second, that person creates so others may experience and possibly enjoy the creation. Every creation requires an audience and it is not enough for some creators to capture the attention of merely contemporary audiences. Some creators wish for their creations a prosperous life so that hundreds of generations after their death people are still experiencing them. - Here is where Abandonwarez enter the picture. - Most forms of media are guaranteed a long life, especially books. The unfortunate things about computer games is that they have only recently begun to find a popular audience, and all the newcomers to the computer-gaming scene- specifically, the adventure gaming scene- are unaware of the great treasures which have once existed and do not undoubtedly care less. Unlike books which continue to be reprinted over and over long after their debut release, older computer games are inevitably lost and forgotten without the voluntary help of individual collectors. Because the computer industry is technology driven and computers are unrecognized as valuable past their prime as classic novels and old films are considered, this especially threatens the adventure game genre, seeing as the majority of these old games is constituted by adventure games. When I speak of Abandonwarez, I am sure that most readers are familiar with the concept. For anyone who is not, I shall explain it briefly. Abandonwarez trading is the illegal trading of computer games which have not been seen on the shelf of a single computer store for ages and yet still retain a copyright which prevents unauthorized distribution. Abandonwarez are games so old that they cannot even be found in the bargin bin. The defense of people who trade Abandonwarez is that they are pirating games with a relatively nyl market value. I am not going too deeply into the issue of pirating itself, Since I think that is not what is most important here, but I must say that the defense sounds reasonable.The computer industry does not endorse older games. There are those, like myself and others, who have grown up with these older games and may go to the trouble of specially ordering these games directly from the computer company, if the company even produces the game anymore! Yet for anyone who is not around when these games are first released, their existence is invariably unknown and thegame companies can never hope to extract any profit from them. In the end however, I prefer that computer companies agree with the Abandonwarez view and even support it(it does happen very rarely, for example, Sierra Online has released Red Baron and Betrayal of Kroador as Freeware), and that is why an article like this must exist. --- Sometimes I think about the world in which my children are growing. I have been playing adventure games since 7 years old and they have had a profound effect on my development as a person. I played them when the realm of computer games had been mostly reserved for the nerdier types although I do not consider myself a nerd. I always feel like my experience with adventure games so young has given me an edge over the other children who are too involved with being groomed for a pop culture related social life. I want my children to have the same I have had and this is why I so strongly support Abandonwarez- Prosperity! - By now you may be wondering whether I am discussing Abandonwarez to the point of overshadowing adventure games, but that is not the case at all. Most adventure games are Abandonwarez, so when I speak in favor of saving Abandonwarez I am speaking of the protection of some of the best adventure games ever to be programed. The issue is about archiving the past and making all those great games assessable to those who come after us. -- When a ship is sinking, people escape that ship and leave it behind, when a building is burning, people escape the building and allow it to burn to the ground. The classics are huddled right now in sinking ships and burning buildings- copies of them are limited and the floppy discs and cd's which they inhabit are destined to someday be lost or deteriorate. Like endangered people, the data on this media must be allowed to escape and take shelter in the large expanse of the internet, allowing volunteers for the cause to build collections, trade collections, maintain collections at any cost. Under the regulations of the computer industry; however, these classics are condemned to die, and someday when people think of computer games, the term"adventure game" is going to either be a part of a vestgia game vocabulary or some unholy game hybrid which includes terms such as"action/adventure", "RPG/adventure", "Action/RPG/Adventure" or some other abominable combination. - The question is whether or not you care if your children ever know about a little thing called Space Quest. Even if you belong to the optimistic group of people who believe the adventure game may soon pull itself out of it's cadaverous state, the fact remains that the computer industry is not taking measures to ensure that the games which have made them what they are today are recognized and enjoyed in the next few decades. Individual collectors of original copies are only the partial solution. Free trade of Abandonwraez over the internet ensures a loftier home for the adventure elders and makes it easier for the unseasoned gamer to stumble upon them. Otherwise, how can we expect there to ever again be a market for adventure games in the future? If the classics are forgotten then people are going to quit demanding high quality adventure games and, instead, they are going to be brainwashed into buying the sort of high-tech, 3-d graphics show which computer game companies, like the movie industry, use to flood the market with products which contain more package than they do substance. - The movie industry has been around for more than 80 years, literature has existed since humanity becomes civilized, we have been making music ever since we can stand upright. The computer game and most importantly, theadventure game- however, is an infant medium which has not been with us much more than 25 years. In that short amount of time it has already learned the same commercialistic corruption which taints every other medium in today's society, and if the classics, the greatest intellectual feats of the medium which proves it has a serious side, removing it from the derogatory term" video game", are allowed to become forgotten, then the computer game- the adventure game- is destined to die an unfortunate and premature death. --- Posted by Jeremiah Kauffman on Adventure Classic Gaming on 24 July, 2000 Last updated on 9 April, 2009 jeremiahkauffman.deviantart.com jeremiahkauffman.wordpress.com jeremiahkauffman.wix.com/jeremiahkauffman-art
Saturday, September 19, 2015
THE HAWK
The City by Jeremiah Kauffman
I have erected temples inaugurating your forthcoming. May the wind speak well my name, for my name is the only thing which stands in my stead to bring the tide of my arrival. --- I have arrived in ragged clothes. Look at me; I am nothing but a child, and I am covered in mucus and debris. Clean me off, please. Perhaps you won't. Perhaps I will be crushed under your fist. I should only hope so much, and to hope would be more than I deserve. What do I deserve? I shouldn't think or speak such things. To speak of deserving is to annihilate that small soul which manages to break together the few letters necessary to spell these words.
So who is, this watcher of my soul? I don't know. I wish I knew, but then maybe I don't.
I have erected temples in celebration of your forthcoming. Please be so kind as to dance within their halls and show them your fiery glory. Don't show your disdain; dance and be merry. My minstrels are the finest that ever were. I have nothing to hide.Their masks are of gold and my chest plate is of silver- the finest silver of..........Oh, no...........The silver.............God, if only I could touch the silver. -- - I have erected temples in your forthcoming; I welcome you into my halls of luxury and pleasure, but don't dismay that my erection is formed of words, since all I can say is that it is. Unfortunately, words do not procreate as easily as the ignorant. --- The scythe reaps the weak from the bed of life; I should only hope that this burning seed inside of my brain is not weak but strong-strong enough to endure the fire I subject it to. Even now the blade calls; it calls and it moans. It calls and it moans, like the sick sleep of those who have allowed sickness to slip between their thighs. - I have erected temples in celebration of your arrival; won't you feast with me and my legion of many? My legion, yes, they are invisible, but I grant unto you that they do, I swear, move beneath my skin in the places unknown. They are an army waiting to speak- to speak of themselves. They are dangerous and mighty; the wise would be quick to cut them down in their infancy, but the wise slumber and so do I flourish. ---I have erected temples; won't you feast? I allow this feast. I betray this feast. I become this feast. I am the whole of this feast with the very words that roll beyond the screen and into your mind. The abyss is oh so deep if only you'd care to try it's depths. I have......... What I wanted to say. I have........... --I have temples in in erection of your oncoming slaughter- no salvation, of my people. You salute my people and so do I yours. Your people come to my door and I let them in. We dance. It all happens in such a small space. The court is now my invention. by Jeremiah Kauffman jeremiahkauffman.deviantart.com contact: pernetrope11828jkart@outlook.com
Sunday, September 13, 2015
A GOD CALLED GOD
A God Called God by Jeremiah Kauffman - - Having grown up in the South, overbearing religiousness has been a thorn in my side. I think what I've always found most irritating about it is it's lack reason and imagination. The world is such a nicer and more interesting place when one appreciates the unexplainable beauty of nature. The mind is capable of providing a feast for the soul, if only one can see past the self-perpetuating ignorance of religion. I wanted to create a symbol in a playful act supposedly creating a new god. I decided to put something else on a cross: something that is unknown. We do not know if this creature is good or bad, a criminal or a martyr, it just is. It is a anthropomorphization of the cross, enacting the drama of suffering but with anonymity because it is not a beloved figure supposedly trying to teach the world something but the cross itself having taken on characteristics which predict it's future use. Just to be clever, I decided to name this god "God". -- by Jeremiah Kauffman 2004 jeremiahkauffman.deviantart.com
Friday, September 11, 2015
THE FOUR SCOURGES
Fiery Sky by Jeremiah Kauffman -- -- The Four Scourges will arrive in procession. First there is the Scourge of Wind, which goes by the name Fate. It will bring pestilence to the city; pestilence of mind, and pestilence of body. It also goes by the name Koroviev, and it is madness. - Two seasons later, the Scourge of water will come, and it is Yeshua Ha-Nozri, from whose wounds the Water of Life will continue to flow until they cover the land. The Planet Earth will lose it's innocence, the Great Dams tended above and below will be burst open forever henceforth, and the Great Cities will be flooded for a fortnight. There will be a sudden fast and bitterness will develop in the hearts of men, tainting the Sword of Justice, which Yeshua will hold in his right hand for an eternity. - There will be an intermission of Panic, and the Well of Mana will be unearthed and a Horn will grow in it's place; debauchery and greed will triumph.There will be an assortment of slavery, and a select few will maintain rule with an iron fist. - - The third scourge, the Scourge of Earth, which goes by the name Behemoth, is not a time but a people; it will be the result of generation producing generation, a mountain of flesh, that has no real name. It is both man and beast, and the world will become a dark and broken place under it's care-taking. -- The fourth scourge is the Scourge of Fire, and it is The End, when the entire race goaded by the hand of Azazel, attempts to eliminate itself. It begins with the Great War and ends when the Master Himself comes to reclaim his retinue, and the Sun goes dark forever. by Jeremiah Kauffman 2008 jeremiahkauffman.deviantart.com
Friday, September 4, 2015
TELEVISION TREE
Television Tree by Jeremiah Kauffman |
Thursday, September 3, 2015
WE WILL BE< FOREVER MORE< THE HUMAN RACE
Paranoia by Jeremiah Kauffman |
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